ex_pooklet817: (Default)
Pooklet ([personal profile] ex_pooklet817) wrote in [community profile] simwidth2010-06-26 09:51 pm
Entry tags:

Weekend Project Post

Last week: Neon toilets! Medieval Stuff! Gaga! Legacies! Other things!

Be sure to check out the standing collaboration suggestions. Thread set up is the same this week. You're free to repost stuff if you like but please try to bring something new to the table.

POST IS LATE BUT AT LEAST IT'S SATURDAY THIS TIME. GETTING BETTER, YOU GUYS.

Direct links to threads!
Collaborations!
I Wish There Was More ...
Resources & Inspiration
General Sims Chatter
General Non-Sims Chatter
Questions & Suggestions
curiousb: (Default)

Re: Collaborations!

[personal profile] curiousb 2010-06-30 01:16 pm (UTC)(link)
I don't know if I know any more about object creation than you, Hat, but I'm willing to take a look at them if you're still looking for a volunteer? Maybe a fresh pair of eyes will spot something you missed...
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)

Re: Collaborations!

[personal profile] hat_plays_sims 2010-06-30 02:36 pm (UTC)(link)
*zips them, flings them online*

I would dearly appreciate it if you wouldn't mind prodding at them a bit! I know bupkiss about object creation, and all the tutorials I looked at started from places I didn't need. I've got everything but the textures working; in-game they all appear as silver coins. (And okay, I do want to tweak the side-of-coin textures, but I can do that once they, you know. Work.)
curiousb: (Default)

Re: Collaborations!

[personal profile] curiousb 2010-06-30 02:40 pm (UTC)(link)
Righty-oh! *plonks them in projects folder*

I'll have a poke at them when I get home from work, over a cuppa (lubricates the brain, you know).

EDIT FOR A QUICK QUESTION: they're all showing up as only silver, the single and multiple ones?
Edited 2010-06-30 14:44 (UTC)
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Why am I ALWAYS the dark seductress?)

Re: Collaborations!

[personal profile] hat_plays_sims 2010-06-30 02:48 pm (UTC)(link)
Awesome! Thank you so much-- you know, I've never been big on hot beverages (except sweet cider, an exception I can't explain), but if it lubricates the brain, maybe I oughta start. *grins*
curiousb: (Default)

Re: Collaborations!

[personal profile] curiousb 2010-06-30 04:41 pm (UTC)(link)
OK, Hat, I think I've found your problem. The internal name for all the coins is identical, when it should be unique for each of them (i.e. each new object with its own GUID must have its own internal name). So, when the game loads up, the coins are all referring to the same object, hence they all have the same texture (and probably also the same game-play properties, although I didn't test that). (Is this making sense?!)

Now the bad news: I tried to fix it, but got a weird error in SimPE, which just made everything worse. So, unfortunately, I think you are going to have to remake them from scratch!

When you clone the original object, you need to make sure that you enter a unique name for each of your coins in the Scenegraph Rename Wizard dialogue that pops up.

I use this tutorial here on object creation: http://www.modthesims.info/showthread.php?t=104795. Obviously, just ignore the stuff about Milkshape and UV mapping, and follow the instructions on what to do in SimPE when creating a new object, and hopefully it should work!

EDIT: oh, and it looks as though the original object was cloned from a base-game mesh, so I think they are already base-game compatible. :)
Edited 2010-06-30 16:49 (UTC)
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)

Re: Collaborations!

[personal profile] hat_plays_sims 2010-07-01 12:22 am (UTC)(link)
*downloads tutorial* I'll have a look at that in a bit, thank you-- I don't remember anything called a Scenegraph Rename Wizard so I was probably doing something wrong or just backwards. Fingers crossed!
curiousb: (Default)

Re: Collaborations!

[personal profile] curiousb 2010-07-01 07:10 am (UTC)(link)
Good luck with it! If you need any more help, just let me know.
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)

Re: Collaborations!

[personal profile] hat_plays_sims 2010-06-30 04:40 pm (UTC)(link)
Whoops, sorry, missed the edit for a while.

Yes, every last one-- single, stack of ten, stack of... er, fifty or a hundred or whatever it was... *forgot* I managed to get the single copper one to look copper in the catalog, but in the game, it's still silver.