Pooklet (
ex_pooklet817) wrote in
simwidth2010-06-20 01:02 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Weekend Project Post
Was sick for the better part of the day yesterday and cold meds do some hilarious things to your priorities, let me tell you. So it looks like our first Saturday Project Post will be on a, er, Sunday.
So here's how this is going to work: every Saturday, a mod will make a post with themed threads that members can reply to and discuss in. We've picked some themes to start but depending on what direction the posts take, threads may be modified or added.
See the starter comments below to get an idea of the format, and comment away! If you have any questions or want to discuss something not covered by the main threads, reply here!
So here's how this is going to work: every Saturday, a mod will make a post with themed threads that members can reply to and discuss in. We've picked some themes to start but depending on what direction the posts take, threads may be modified or added.
See the starter comments below to get an idea of the format, and comment away! If you have any questions or want to discuss something not covered by the main threads, reply here!
Re: General Sims Chatter
I had been meaning to start making public posts with this New New Game, even though it's basically a content test, but then I was an idiot and accidentally made REALLY SMALL screenshots. Not entirely given up on it, but I'll have to dig up a fractal image resizer, see how it works. Tiny screenshots BAD.
I also did the Photoshop work for a range of skins I was thinking I'd try, which I haven't gotten around to actually making into skins because... it's a Pooklet 3.0 range using Pixie Chalk as the base to make Volatile from, so that's a range of 42 skins complete. Argh. Also, some of the skins have very clear banding that I'm going to have to smooth out first. Not sure whether I'm going to geneticize them as 0 to 1 with default replacements, for a completely weird neighborhood, or do the naturals as 0 to 0.99 and the customs as 1 to 2.